8 research outputs found
Improved Task Scheduling for Virtual Machines in the Cloud based on the Gravitational Search Algorithm
The rapid and convenient provision of the available computing resources is a
crucial requirement in modern cloud computing environments. However, if only
the execution time is taken into account when the resources are scheduled, it
could lead to imbalanced workloads as well as to significant under-utilisation
of the involved Virtual Machines (VMs). In the present work a novel task
scheduling scheme is introduced, which is based on the proper adaptation of a
modern and quite effective evolutionary optimization method, the Gravitational
Search Algorithm (GSA). The proposed scheme aims at optimizing the entire
scheduling procedure, in terms of both the tasks execution time and the system
(VMs) resource utilisation. Moreover, the fitness function was properly
selected considering both the above factors in an appropriately weighted
function in order to obtain better results for large inputs. Sufficient
simulation experiments show the efficiency of the proposed scheme, as well as
its excellence over related approaches of the bibliography, with similar
objectives.Comment: 8 page
A Hybrid Multi-GPU Implementation of Simplex Algorithm with CPU Collaboration
The simplex algorithm has been successfully used for many years in solving
linear programming (LP) problems. Due to the intensive computations required
(especially for the solution of large LP problems), parallel approaches have
also extensively been studied. The computational power provided by the modern
GPUs as well as the rapid development of multicore CPU systems have led OpenMP
and CUDA programming models to the top preferences during the last years.
However, the desired efficient collaboration between CPU and GPU through the
combined use of the above programming models is still considered a hard
research problem. In the above context, we demonstrate here an excessively
efficient implementation of standard simplex, targeting to the best possible
exploitation of the concurrent use of all the computing resources, on a
multicore platform with multiple CUDA-enabled GPUs. More concretely, we present
a novel hybrid collaboration scheme which is based on the concurrent execution
of suitably spread CPU-assigned (via multithreading) and GPU-offloaded
computations. The experimental results extracted through the cooperative use of
OpenMP and CUDA over a notably powerful modern hybrid platform (consisting of
32 cores and two high-spec GPUs, Titan Rtx and Rtx 2080Ti) highlight that the
performance of the presented here hybrid GPU/CPU collaboration scheme is
clearly superior to the GPU-only implementation under almost all conditions.
The corresponding measurements validate the value of using all resources
concurrently, even in the case of a multi-GPU configuration platform.
Furthermore, the given implementations are completely comparable (and slightly
superior in most cases) to other related attempts in the bibliography, and
clearly superior to the native CPU-implementation with 32 cores.Comment: 12 page
Clustering of Mobile Ad Hoc Networks: An Adaptive Broadcast Period Approach
Organization, scalability and routing have been identified as key problems
hindering viability and commercial success of mobile ad hoc networks.
Clustering of mobile nodes among separate domains has been proposed as an
efficient approach to address those issues. In this work, we introduce an
efficient distributed clustering algorithm that uses both location and energy
metrics for cluster formation. Our proposed solution mainly addresses cluster
stability, manageability and energy efficiency issues. Also, unlike existing
active clustering methods, our algorithm relieves the network from the
unnecessary burden of control messages broadcasting, especially for relatively
static network topologies. This is achieved through adapting broadcast period
according to mobile nodes mobility pattern. The efficiency, scalability and
competence of our algorithm against alternative approaches have been
demonstrated through simulation results.Comment: 7 pages, 9 figures; IEEE International Conference on Communications,
2006. ICC '0